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Thunderhead Cloud: CAPE & Adiabatic Lapse Rate Cross-Section (2D)

2D cumulonimbus cross-section: a rising air parcel cools at the dry adiabatic rate to the lifting condensation level, then at the saturated adiabatic rate computed from Bolton's vapor-pressure formula, with live CAPE, CIN and theoretical max-updraft readouts.

Meteorology & Weather Patterns2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-thunderhead-cloud ↗ Open standalone

This 2D companion drives the same convective-storm physics as the 3D thunderhead through a real atmospheric-thermodynamics model instead of decorative puffs: a lifted surface parcel cools at the dry adiabatic rate to its lifting condensation level, then at a saturated adiabatic rate recomputed from Bolton's vapor-pressure formula at every altitude, and the resulting temperature-versus-altitude profile is integrated to give live CAPE, CIN and a theoretical maximum-updraft readout, with the cross-section cloud's base, growth rate and top height all driven directly by that math.

⚙ Under the hood

2D cumulonimbus cross-section built on a real dry/saturated adiabatic lapse-rate model, with live CAPE, CIN, lifting condensation level, level of free convection and equilibrium level (cloud top) computed from surface temperature, humidity and the environmental lapse rate.

CAPEadiabatic lapse ratelifting condensation levelcumulonimbusatmospheric thermodynamicsconvection

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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