🐠 Ocean World: Coral Reef, Fish Schools and Light Depth
Dive from the surface to 200 m: Beer-Lambert light loss and colour shift, boid fish schools and bait balls, and coral bleaching driven by sea temperature.
Deep Ocean & Underwater World3DModerate60 FPS📱 Mobile-adapted🟠 Blender
⚙ Under the hood
Dive from the surface to 200 m and watch Beer-Lambert absorption remove red light first, boid fish schools turn into bait balls under shark and tuna attack, and corals bleach as sea temperature passes the summer maximum.
coral reefBeer-Lambert lightboidsbait ballcoral bleaching
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install