Home▸Deep Ocean & Underwater World▸Ocean World: Coral Reef, Fish Schools and Light Depth

🐠 Ocean World: Coral Reef, Fish Schools and Light Depth

Dive from the surface to 200 m: Beer-Lambert light loss and colour shift, boid fish schools and bait balls, and coral bleaching driven by sea temperature.

Deep Ocean & Underwater World3DModerate60 FPS📱 Mobile-adapted🟠 Blender
ocean-world-coral-reef-fish-schools-light-depth ↗ Open standalone
⚙ Under the hood

Dive from the surface to 200 m and watch Beer-Lambert absorption remove red light first, boid fish schools turn into bait balls under shark and tuna attack, and corals bleach as sea temperature passes the summer maximum.

coral reefBeer-Lambert lightboidsbait ballcoral bleaching

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)