🏎️ Open-Wheel Race Car Downforce and Lap Time Lab (Unity build, no Blender)
Tune wings, tyres and fuel on a generic open-wheel race car and see downforce, grip and lap time on an invented 3 km circuit. Quasi-steady-state lap solver plus a drivable lap.
Transport & Urbanism3DModerate60 FPS📱 Mobile-adapted🟠 Blender⚫ Unity
⚙ Under the hood
Tune wing angles, tyre compound and fuel load on an invented open-wheel car, then race a quasi-steady-state ghost lap on a 3 km circuit and watch downforce, tyre grip and lap time from real equations. Technology comparison build C: Unity-built meshes exported to GLB, rendered with Three.js and WebGL, no Blender.
DownforceAerodynamicsTyre gripFriction circleLap timeThree.jsWebGLUnity
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install