🪐 Roman Telescope Planet Hunt: Microlensing Light Curves and Planet Anomalies
Hunt for cold planets with a Roman-style space survey: a point-lens microlensing light curve plus binary-lens planet anomalies from inverse ray shooting, with caustic maps, survey cadence, photometric noise and a chi-squared detection test. Blender-built scene in Three.js.
Hunt for cold planets with a Roman-style space survey: the point-lens microlensing light curve plus binary-lens planet anomalies from inverse ray shooting, with caustic maps, survey cadence, photometric noise and a chi-squared detection test. Angle differs from the single-lens microlensing simulator: binary-lens caustics, cadence and detection probability, with a Blender-built bulge sky and telescope in Three.js.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install