Kuiper Belt Collisional Cascade
Interactive 3D model of collisional evolution in the Kuiper Belt: watch a population of icy bodies grind itself down through catastrophic impacts, relaxing toward the Dohnanyi self-similar size distribution as mass escapes to dust.
Beyond Neptune, trillions of icy leftovers from planet formation slowly grind each other to dust. This simulator tracks a Kuiper Belt-like population across 22 logarithmic size bins and evolves it with the real physics of collisional cascades: an impactor breaks its target apart once the impact energy per unit mass exceeds the size-dependent disruption threshold Q*D, and the debris is redistributed into smaller bodies following the Dohnanyi self-similar fragment spectrum. Watch an initially shallow size distribution steepen toward the classic equilibrium slope, tune impact velocity and material strength to see how the disruption threshold shifts, and accelerate time to compress gigayears of grinding into a few seconds while live readouts track the emergent power-law slope and the mass lost to dust along the way.
Watch a population of icy Kuiper Belt objects grind itself down through catastrophic collisions, relaxing from an arbitrary initial size distribution toward the Dohnanyi self-similar power law as fragments cascade to smaller sizes and mass escapes to dust.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install