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🔭 Exoplanet Transit: Limb Darkening, Light-Curve Fit and Detection Limit

Watch a planet cross its star, build the folded light curve point by point, fit the planet radius and see how limb darkening, impact parameter and photometric noise decide whether a transit can be detected.

Space & Astronomy3DModerate60 FPS📱 Mobile-adapted🟠 Blender
exoplanet-transit-limb-darkening-light-curve-fit-lab ↗ Open standalone
⚙ Under the hood

Watch a planet cross its star, build the folded light curve point by point, fit the planet radius and see how limb darkening, impact parameter and photometric noise decide whether a transit can be detected.

ExoplanetTransit MethodLimb DarkeningLight CurveThree.jsBlender

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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