🔭 Exoplanet Transit: Limb Darkening, Light-Curve Fit and Detection Limit
Watch a planet cross its star, build the folded light curve point by point, fit the planet radius and see how limb darkening, impact parameter and photometric noise decide whether a transit can be detected.
Space & Astronomy3DModerate60 FPS📱 Mobile-adapted🟠 Blender
⚙ Under the hood
Watch a planet cross its star, build the folded light curve point by point, fit the planet radius and see how limb darkening, impact parameter and photometric noise decide whether a transit can be detected.
ExoplanetTransit MethodLimb DarkeningLight CurveThree.jsBlender
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install