Exoplanet Ring Detection — Transit Light Curve Asymmetry
Interactive 3D simulator: a ringed exoplanet transits its star while a live light curve reveals how ring tilt, position angle and optical depth produce the extended, asymmetric transit signature astronomers use to detect exoplanetary ring systems.
Rings around planets in our own solar system are common, so exoplanets should have them too — but a ring system is far too small to resolve with any telescope, so it has to be inferred from how it distorts the transit light curve. This simulator renders a tilted, semi-transparent ring orbiting a glowing star in real 3D, while a physically modelled light curve is computed underneath from limb-darkened stellar-disk sampling: adjust the ring's outer radius, tilt, position angle and optical depth and watch the transit deepen, stretch, and — for a ring whose position angle is neither aligned with nor perpendicular to the orbit — become measurably asymmetric between ingress and egress, exactly the deviation-from-symmetry astronomers use to flag a ringed-planet candidate.
A tilted, semi-transparent ring system transits a limb-darkened star while a live-computed light curve shows how ring tilt, position angle and optical depth deepen, stretch and skew the transit signature astronomers use to flag ringed-exoplanet candidates.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install