Home▸Space & Astronomy▸Lunar Dust Mitigation: Electrodynamic Shield (2D)

Lunar Dust Mitigation: Electrodynamic Shield (2D)

A 2D companion built on the real electrodynamic dust shield (EDS) concept: phase-offset electrodes drive a traveling electric wave across the panel surface, hopping charged lunar regolith grains toward the edges. Disengage the shield and the same dust just settles and buries the panel.

Space & Astronomy2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-lunar-dust-mitigation ↗ Open standalone

The 3D original renders a generic dashboard of sliders over decorative scenery without a mechanic tied to how lunar dust is actually mitigated. This 2D companion replaces that with the real idea behind an electrodynamic dust shield (EDS): electrodes embedded just under an equipment surface are driven with a traveling, phase-offset electric field. Lunar regolith grains are charged by sunlight and surface contact, so the field's horizontal component drags them along the surface while its vertical component lofts them clear between sweeps — a hopping transport that walks dust off the panel edges instead of letting it settle. Turn the shield off and the same grains simply pile up under gravity, exactly the accumulation problem the technology exists to solve.

⚙ Under the hood

A traveling field E(x,t) = E0·cos(2π(x/λ − f·t)) acts on charged dust grains near the panel surface; its horizontal component sweeps grains toward the edges and its vertical component lofts them clear between sweeps, while gravity alone governs any grain outside the field's reach. Voltage sets field strength, frequency sets sweep speed, electrode spacing sets the field's spatial period, and influx sets how fast new dust arrives.

electrodynamic dust shieldlunar regolithelectrostatic transportspace engineering

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)