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Habitable Zone Map (2D)

Interactive 2D top-down habitable-zone map: dial a star's mass to change its luminosity, then slide a test planet's orbital distance to see whether it falls inside the zone where liquid water can exist, using real Kopparapu-style flux limits.

Space & Astronomy2DEasy60 FPS📱 Mobile-adapted⇄ 3D version
2d-3d-habitable-zone ↗ Open standalone

This 2D top-down simulator lets you dial a star's mass from a dim red dwarf to a hot blue-white star and watch its habitable zone — the annulus where a rocky planet could keep liquid water — shrink close and inward or spread out and widen, following the real relation that luminosity scales roughly with mass to the 3.5 power and zone distance scales with the square root of luminosity. Slide the test planet's orbital distance to see it turn red (too hot, water boils away), green (habitable), or blue (too cold, water freezes), with live readouts of the star's spectral class, temperature, luminosity, and the zone's inner and outer boundaries in astronomical units.

⚙ Under the hood

Dial a star's mass to change its luminosity, then slide a test planet's orbital distance to see whether it falls inside the habitable zone where liquid water can exist, using real Kopparapu-style flux limits.

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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