🏡 The Ukrainian Village Across Four Centuries: Land, Crops, Wells, Mills and Population
A Blender-modelled central-Ukrainian village rebuilt for any year from 1600 to 1914, with khatas, wooden and masonry churches, windmills, a watermill, sweep wells, strip fields and seasons. Drag the year to see how crop mix, rotation, carrying capacity (logistic growth), well queues and mill capacity change, and test a stochastic village against the logistic curve.
A Blender-modelled central-Ukrainian village rebuilt for any year from 1600 to 1914, with khatas, wooden and masonry churches, windmills, a watermill, sweep wells, strip fields and seasons. Drag the year to see how crop mix, rotation, carrying capacity (logistic growth), well queues and mill capacity change, and test a stochastic village against the logistic curve.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install