Home▸Set-Piece Strategy▸Throw-In Launch Angle: Why the Best Angle Is Below 45 Degrees — 2D Range Curve

🤲 Throw-In Launch Angle: Why the Best Angle Is Below 45 Degrees — 2D Range Curve

Maximise throw-in distance: RK4 projectile flight with drag from a release height, a golden-section search for the best angle and a range-versus-angle graph against the closed-form vacuum optimum.

Set-Piece Strategy2DEasy60 FPS📱 Mobile-adapted⇄ 3D version
Throw-In Launch Angle: Why the Best Angle Is Below 45 Degrees — 2D Range Curve ↗ Open standalone
⚙ Under the hood

Maximise throw-in distance: RK4 projectile flight with drag from a release height, a golden-section search for the best angle and a range-versus-angle graph against the closed-form vacuum optimum.

Projectile MotionOptimisationAir DragFootball PhysicsThrow-In

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)