🧩 Autism Sensory Processing Simulator
This interactive model demonstrates sensory processing disorders within the autism spectrum, including hyper- and hypo-sensitivity, and provides strategies for sensor integration.
Sensory Input Baseline
A neutral starting point across four sensory channels.
- 4: Channels modeled (sound, light, touch, texture)
- 1.0x: Baseline amplitude (neutral reference level)
- Mid-range: Processing type (neither hyper nor hypo)
- Low: Overload risk (at neutral baseline)
Multi-channel sensory signal
Each channel oscillates independently at its own baseline frequency.
Hypersensitivity Amplification
Sliding toward hyper amplifies every incoming sensory wave.
- 2.6x: Amplification cap (at maximum hypersensitivity)
- Noise, light: Common triggers (short placeholder example list)
- Fast: Onset speed (rapid perceived intensity rise)
- Overload: Risk direction (toward sensory overwhelm)
Amplification filter behavior
A gain filter stretches wave amplitude proportional to sensitivity.
Hyposensitivity Dampening
Sliding toward hypo flattens sensory signals below baseline.
- 0.25x: Dampening floor (at maximum hyposensitivity)
- Seeking input: Common behaviors (short placeholder example list)
- Slow: Detection delay (reduced perceived signal strength)
- Under-response: Risk direction (toward missed sensory cues)
Dampening filter behavior
A low-gain filter compresses wave amplitude toward flatness.
Sensory Overload Threshold
Combined channel magnitude is checked against a fixed limit.
- Fixed: Threshold line (constant overload reference value)
- Dysregulation: Crossing effect (short placeholder consequence label)
- All 4 channels: Contributing factor (summed signal magnitude)
- Strategy slider: Mitigation lever (reduces net magnitude)
Threshold comparison logic
Overload risk rises once combined amplitude passes the line.
Integration Strategy Application
Sensory tools are layered in to regulate signal intensity.
- Proprioceptive: Weighted blanket (deep pressure input strategy)
- Auditory: Noise-cancelling headphones (sound dampening strategy)
- Tactile: Fidget tool (self-regulation output strategy)
- ~100%: Max effectiveness (at full strategy intensity)
Strategy effect on signal
Each tool reduces amplitude and pulls regulation back toward stable.
Strategy intensity scales down overload risk in real time.
This interactive model demonstrates sensory processing disorders within the autism spectrum, including hyper- and hypo-sensitivity, and provides strategies for sensor integration.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install