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🧩 Autism Sensory Processing Simulator

This interactive model demonstrates sensory processing disorders within the autism spectrum, including hyper- and hypo-sensitivity, and provides strategies for sensor integration.

Schizophrenia & Autism Spectrum Treatment2DModerate60 FPS
autism-sensory-processing-simulator ↗ Open standalone

Sensory Input Baseline

A neutral starting point across four sensory channels.

  • 4: Channels modeled (sound, light, touch, texture)
  • 1.0x: Baseline amplitude (neutral reference level)
  • Mid-range: Processing type (neither hyper nor hypo)
  • Low: Overload risk (at neutral baseline)

Multi-channel sensory signal

Each channel oscillates independently at its own baseline frequency.

Hypersensitivity Amplification

Sliding toward hyper amplifies every incoming sensory wave.

  • 2.6x: Amplification cap (at maximum hypersensitivity)
  • Noise, light: Common triggers (short placeholder example list)
  • Fast: Onset speed (rapid perceived intensity rise)
  • Overload: Risk direction (toward sensory overwhelm)

Amplification filter behavior

A gain filter stretches wave amplitude proportional to sensitivity.

Hyposensitivity Dampening

Sliding toward hypo flattens sensory signals below baseline.

  • 0.25x: Dampening floor (at maximum hyposensitivity)
  • Seeking input: Common behaviors (short placeholder example list)
  • Slow: Detection delay (reduced perceived signal strength)
  • Under-response: Risk direction (toward missed sensory cues)

Dampening filter behavior

A low-gain filter compresses wave amplitude toward flatness.

Sensory Overload Threshold

Combined channel magnitude is checked against a fixed limit.

  • Fixed: Threshold line (constant overload reference value)
  • Dysregulation: Crossing effect (short placeholder consequence label)
  • All 4 channels: Contributing factor (summed signal magnitude)
  • Strategy slider: Mitigation lever (reduces net magnitude)

Threshold comparison logic

Overload risk rises once combined amplitude passes the line.

Integration Strategy Application

Sensory tools are layered in to regulate signal intensity.

  • Proprioceptive: Weighted blanket (deep pressure input strategy)
  • Auditory: Noise-cancelling headphones (sound dampening strategy)
  • Tactile: Fidget tool (self-regulation output strategy)
  • ~100%: Max effectiveness (at full strategy intensity)

Strategy effect on signal

Each tool reduces amplitude and pulls regulation back toward stable.

Strategy intensity scales down overload risk in real time.
⚙ Under the hood

This interactive model demonstrates sensory processing disorders within the autism spectrum, including hyper- and hypo-sensitivity, and provides strategies for sensor integration.

CanvasBiomedicine

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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