HomeRobotics & KinematicsStigmergic Swarm Construction

Stigmergic Swarm Construction

Watch a swarm of simple robots build towers with no central plan: each robot senses a local pheromone field left by earlier building, decides to place a block via a response-threshold rule, and its new block deposits more pheromone — the classic stigmergy loop behind termite mounds and swarm-robotic construction.

Robotics & Kinematics3DModerate60 FPS📱 Mobile-adapted⇄ 2D version
swarm-robotics-stigmergy-construction ↗ Open standalone

No robot in this swarm has a blueprint, a map, or knows what any other robot is doing. Instead each one senses a pheromone field left behind on the build grid by previous construction, decides whether to place a block using a response-threshold rule from real stigmergy theory, and every new block deposits more pheromone that makes the next robot more likely to build in the same place. That single feedback loop — build, deposit, sense, build again — is enough to grow discrete towers out of a flat empty grid with zero central coordination, mirroring how termites raise mounds and how modern swarm-construction robots (like MIT's TERMES) coordinate without radio communication. Adjust the colony's pickiness, the pheromone's evaporation and diffusion rates, and the swarm size to watch the site organize itself differently every run.

⚙ Under the hood

A leaderless swarm of robots builds towers on a grid by sensing a decaying, diffusing pheromone field and applying a response-threshold build rule — each placed block deposits more pheromone, closing the classic stigmergy feedback loop behind termite mounds and swarm-construction robotics.

swarm roboticsstigmergypheromone fieldself-organizationreaction-diffusiontermite mound

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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