EOD Robot Arm: Bomb-Disposal Manipulator Kinematics
Interactive 3D simulator of a police EOD (explosive ordnance disposal) robot's manipulator arm: analytic 2-link inverse kinematics reaches a suspect device, and a force-feedback grip loop closes the claw without exceeding a safe clamp force.
Law-enforcement bomb squads never approach a suspect device by hand — a tracked robot with a multi-joint manipulator arm does it instead. This simulator models the real kinematics of that arm: a rotating turret aligns to the target's bearing, an analytic 2-link inverse-kinematics solver computes the shoulder and elbow angles needed to reach a device at any distance and the wrist auto-levels the claw, and a proportional force-feedback loop closes the gripper toward an operator-chosen clamp force instead of slamming shut — the same care a real EOD operator takes to avoid triggering a pressure-sensitive fuze. Drag the target's distance and bearing, dial in a safe grip force, then run the approach-and-grasp sequence and watch the joint angles, reach error and live grip force update in real time.
Drive a police EOD robot's 2-link manipulator arm as it turns its turret to a suspect device, solves analytic inverse kinematics to reach it, and closes its claw under a proportional force-feedback loop instead of clamping blindly.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install