Bicycle-Model Path Tracking
A real Ackermann-steered vehicle model — wheelbase, limited steering angle, actuator rate limit — drives itself with a pure-pursuit controller, seeing obstacles only through a forward-facing sensor cone of tunable range and field of view.
A real kinematic-bicycle vehicle model — fixed wheelbase, clamped steering angle, a rate-limited steering actuator — drives itself around a field of obstacles toward a sequence of goals. It perceives the world only through a forward-facing sensor cone of tunable range and field of view, the way a camera or LIDAR-equipped car actually does, not as an all-seeing dot. A potential field turns what the sensor currently reports into a local target point, and a pure-pursuit controller converts that target into the one steering angle the vehicle's real turning geometry can achieve — the same control law used on real autonomous ground vehicles.
Simulate a vehicle with fixed wheelbase and clamped steering, using a forward-facing sensor cone for obstacle avoidance and pure-pursuit control.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install