Relativistic Velocity Addition
Interactive 3D simulator of Einstein's relativistic velocity-addition law: launch a probe from a moving ship near the speed of light and watch why naive Newtonian addition (v+u) would outrun light itself, while the true relativistic sum never can.
A ship races away from a station at a large fraction of the speed of light and fires a probe forward at another large fraction of light speed, measured in the ship's own frame. Simple Newtonian addition says just add the two speeds — but this simulator renders the real, relativistically correct trajectory alongside a "Newtonian ghost" computed the naive way, so you can watch the ghost visibly threaten to outrun an expanding pulse of light while the true probe never can. Two sliders control the ship's speed and the probe's launch speed, live readouts compare the Newtonian sum against Einstein's u = (v+u′)/(1+vu′/c²), and a station-time clock and light-front gap track how the discrepancy grows as both speeds climb toward c.
Launch a probe from a ship moving near the speed of light and compare Einstein's relativistic velocity-addition law against naive Newtonian addition, watching the Newtonian result threaten to outrun light itself.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install