HomeQuantum PhysicsCluster-State Quantum Computer: Measurement-Based Computing

Cluster-State Quantum Computer: Measurement-Based Computing

Interactive 3D one-way quantum computer: watch a lattice cluster state get consumed column by column as adaptive single-qubit measurements teleport a computation across the entangled grid, with live entanglement-entropy and output-bitstring readouts.

Quantum Physics3DAdvanced60 FPS📱 Mobile-adapted⇄ 2D version
qe-topic-78 ↗ Open standalone

Gate-based quantum computers build a circuit qubit by qubit; the one-way quantum computer does the opposite — it prepares one large, highly entangled lattice up front (a cluster state) and then computes purely by measuring qubits, column by column, in an adaptively chosen basis. This simulator renders a real 2D cluster state in 3D: qubits start in |+⟩, wired together by CZ gates along every grid edge, and each "Measure Next Column" step samples a genuine probabilistic outcome from the θ-basis measurement, feeds that outcome forward as a Pauli-frame correction for the next column, and destroys the measured qubits' entanglement links exactly as a real graph-state measurement does. Live readouts track computation progress, the entanglement entropy crossing the active cut, and the output bitstring as the resource lattice is consumed from left to right.

⚙ Under the hood

Watch a real one-way quantum computer at work: a 2D lattice cluster state gets consumed column by column as adaptive single-qubit measurements teleport a computation across the entangled grid, with live entanglement-entropy and output-bitstring readouts.

measurement-based quantum computingcluster stateone-way quantum computergraph stateentanglementquantum computing

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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