HomeQuantum PhysicsQuantum No-Cloning Theorem

Quantum No-Cloning Theorem

Interactive Bloch-sphere simulator of the quantum no-cloning theorem: try to copy an unknown qubit by measure-and-resend versus the optimal universal cloning machine, and watch clone fidelity fall exactly where the physics predicts.

Quantum Physics3DAdvanced60 FPS📱 Mobile-adapted
qe-topic-71 ↗ Open standalone

The no-cloning theorem is one of the load-bearing walls of quantum information theory: no process, however clever, can turn one copy of an unknown quantum state into two identical copies. This simulator lets you set a hidden qubit state on the Bloch sphere and attack it two ways — a naive "measure it in some basis and resend the result" intercept, and the mathematically optimal universal quantum cloning machine. Run trials to watch the intercept strategy's fidelity scatter and converge to its hard 2/3 ceiling, or switch to the optimal cloner to see the best achievable 5/6 fidelity realised as a shrunken Bloch vector — a mixed state, because a perfect clone is exactly what quantum mechanics forbids.

⚙ Under the hood

An interactive Bloch-sphere simulator of the quantum no-cloning theorem: attempt to copy an unknown qubit via measure-and-resend or the optimal universal cloning machine, and watch clone fidelity converge exactly where the physics predicts.

quantum computingno-cloning theorembloch spherequbitquantum informationquantum cryptography

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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