Quantum Annealing vs Classical Simulated Annealing
Race a classical simulated-annealing marble against a quantum-annealing probability cloud across the same rugged energy landscape. Tune barrier height and width to see when tunneling wins and when it doesn't.
Watch a classical simulated-annealing marble and a quantum-annealing probability cloud search the same rugged 1D energy landscape for its global minimum. The marble can only escape a valley by thermally hopping over a barrier — a move whose odds depend purely on how tall that barrier is. The quantum cloud gets an extra channel, tunneling, whose odds depend mainly on how thin the barrier is. Tune barrier height and width to build landscapes where tunneling is decisive and landscapes where it makes no difference at all.
Race a classical simulated-annealing marble against a quantum-annealing probability cloud on the same rugged 1D energy landscape. Tune barrier height and width to see when quantum tunneling escapes a local minimum that traps the classical search, and when a wide-but-short barrier lets classical do just as well.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install