☁️ Monte Carlo Photon Random Walk Through a Cloud Slab: Beer-Lambert, Albedo, Transmittance and the Two-Stream Check
Follow single photons through a cloud layer with the Monte Carlo method: random free flights from the Beer-Lambert law, absorption or Henyey-Greenstein scattering, and tallies of reflected, transmitted and absorbed light, checked against an independent delta-Eddington two-stream formula.
Probability & Statistics3DModerate60 FPS📱 Mobile-adapted🟠 Blender
⚙ Under the hood
Follow single photons through a cloud layer with the Monte Carlo method: random free flights from the Beer-Lambert law, absorption or Henyey-Greenstein scattering, and tallies of reflected, transmitted and absorbed light, checked against an independent delta-Eddington two-stream formula.
Monte CarloRadiative TransferBeer-Lambert LawCloud AlbedoThree.jsBlender
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install