🧪 3D Monte Carlo Pi
The 3D Monte Carlo method estimates pi: thousands of random points fall within a square with an inscribed circle, and the proportion of hits in the circle increasingly accurately approximates pi.
Probability & Statistics3DModerate60 FPS
⚙ Under the hood
This simulation demonstrates the Monte Carlo method for approximating pi by generating random points within a square and calculating the ratio of points falling inside a circle inscribed within that square.
Monte CarloPi ApproximationRandom Sampling
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install