Optical Lattice Clock — Magic Wavelength Cancellation
Interactive optical-lattice-clock simulator: tune the trapping-laser wavelength away from the magic wavelength and watch the ground/excited AC Stark shifts stop cancelling, shifting the clock frequency.
Optical lattice clocks trap thousands of atoms in a standing-wave laser to probe an ultra-narrow clock transition for seconds at a time, but the trapping light itself shifts the very transition it's meant to hold still for. This simulator renders a 1D optical lattice with atoms sitting in each well and shows their ground- and excited-state energy levels as a pair of colored "sticks" whose separation is the AC Stark (light) shift. Detune the trap laser away from the magic wavelength — 813.4 nm for strontium's ¹S₀→³P₀ clock transition — and the ground and excited polarizabilities stop cancelling, so the sticks split apart and the live differential light-shift and fractional-frequency readouts move off zero; land exactly on the magic wavelength and they collapse back together. A Gaussian trap-intensity profile makes atoms at the edge of the cloud shift less than atoms at the center, and an optional hyperpolarizability toggle reveals the small higher-order residual shift that survives even exactly at the magic point in very deep traps.
Detune an optical lattice clock's trapping laser away from the magic wavelength and watch the ground/excited AC Stark shifts stop cancelling, dragging the clock frequency off zero.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install