🧪 Interactive Volumetric Cloaking System Simulation
This simulation explores the complex mechanics behind volumetric cloaking, allowing users to manipulate light behavior to create the illusion of invisibility for 3D objects within a controlled environment. By adjusting parameters like refractive index and energy density, you can observe how these factors impact the perceived visibility of objects.
This simulation explores the complex mechanics behind volumetric cloaking, allowing users to manipulate light behavior to create the illusion of invisibility for 3D objects within a controlled environment. By adjusting parameters like refractive index and energy density, you can observe how these factors impact the perceived visibility of objects.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install