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Ice Skating: Pressure Melting vs. Friction Heating (2D)

2D cross-section simulation of a skate blade sliding on ice, honestly comparing tiny Clausius-Clapeyron pressure-melting with the much larger frictional flash-heating effect that actually forms the meltwater film.

Physics & Mechanics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
ice-skating-pressure-melting ↗ Open standalone

This is a simplified side-view cross-section of the same real dual-mechanism physics as the 3D version: a skate blade slides across an ice surface while the sim computes the tiny Clausius–Clapeyron pressure-melting depression and the much larger frictional flash-heating temperature rise side by side, showing which one actually creates the lubricating meltwater film at real skating speeds. Adjust skater mass, blade sharpness and contact length, skating speed, and ice temperature, drag the blade for a push, or drag the empty ice and scroll to pan and zoom the scene.

⚙ Under the hood

A 2D side-view cross-section of a skate blade on ice, comparing the tiny Clausius-Clapeyron pressure-melting effect with the dominant frictional flash-heating effect that forms the meltwater film.

pressure-meltingfrictionice-physicsclausius-clapeyronnew-year

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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