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Ghost Particle: Neutrino Detector (2D)

A 2D side-view diagram of a neutrino beam crossing a detector slab: most rays pass straight through, and the real exponential interaction law P = 1 − e^(−nσL) decides how often a rare interaction spark appears inside the target.

Physics & Mechanics2DEasy60 FPS📱 Mobile-adapted⇄ 3D version
ghost-particle-neutrino ↗ Open standalone

This simplified side-view diagram strips the neutrino-detection problem down to a single cross-section: a beam of rays crosses a slab of target material, and the real exponential interaction law P = 1 − e^(−nσL) decides how many of them ever leave a mark. Slab thickness, target density and beam energy set the physical inputs n, σ and L exactly as in the 3D tank version, while flux and a time-acceleration control let you watch the same real interaction rate R scale from "practically never" to "often" — the flattened view makes the geometry and the rare-event statistics easy to read at a glance rather than orbit around.

⚙ Under the hood

A simplified 2D side-view diagram of a neutrino beam crossing a target slab, where the same real interaction law P = 1 − e^(−nσL) decides how often a ray leaves a spark instead of passing through.

neutrinoparticle-physicsdetectorphysicshalloween

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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