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🌌 Curl Noise Particle Field - 3D Model

Up to 262,144 GPU particles in an exactly divergence-free 3D curl-noise flow around a Blender bronze sculpture using Bridson's boundary ramp; checks cover divergence, curl, no-penetration, volume preservation and GPU-vs-CPU integration.

Physics & Mechanics3DAdvanced60 FPS📱 Mobile-adapted🟠 Blender⇄ 2D version
Curl Noise Particle Field - 3D Model ↗ Open standalone
⚙ Under the hood

Up to 262,144 GPU particles in an exactly divergence-free 3D curl-noise flow around a Blender bronze sculpture using Bridson's boundary ramp; checks cover divergence, curl, no-penetration, volume preservation and GPU-vs-CPU integration.

Curl noiseIncompressible flowGPU particlesThree.js

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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