🌌 Curl Noise Particle Field - 3D Model
Up to 262,144 GPU particles in an exactly divergence-free 3D curl-noise flow around a Blender bronze sculpture using Bridson's boundary ramp; checks cover divergence, curl, no-penetration, volume preservation and GPU-vs-CPU integration.
⚙ Under the hood
Up to 262,144 GPU particles in an exactly divergence-free 3D curl-noise flow around a Blender bronze sculpture using Bridson's boundary ramp; checks cover divergence, curl, no-penetration, volume preservation and GPU-vs-CPU integration.
Curl noiseIncompressible flowGPU particlesThree.js
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install