🎯 Ballistic Coefficient Explained
Fire two projectiles side by side and watch how mass, diameter and drag coefficient combine into the ballistic coefficient (C = m / (Cx·A)) to change range, drop and time of flight.
Physics & Mechanics3DModerate60 FPS
⚙ Under the hood
Fire two projectiles side by side with the same muzzle velocity and angle, tune mass, diameter and drag coefficient, and watch the ballistic coefficient C = m/(Cx*A) reshape range, drop and time of flight in real time.
Three.jsballisticsballistic-coefficientdragclassical-mechanics
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install