HomePhysics & MechanicsBallistic Coefficient Explained

🎯 Ballistic Coefficient Explained

Fire two projectiles side by side and watch how mass, diameter and drag coefficient combine into the ballistic coefficient (C = m / (Cx·A)) to change range, drop and time of flight.

Physics & Mechanics3DModerate60 FPS
artillery-ballistic-coefficient ↗ Open standalone
⚙ Under the hood

Fire two projectiles side by side with the same muzzle velocity and angle, tune mass, diameter and drag coefficient, and watch the ballistic coefficient C = m/(Cx*A) reshape range, drop and time of flight in real time.

Three.jsballisticsballistic-coefficientdragclassical-mechanics

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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