🔊 Acoustic Wave Superposition in 3D - Two-Source Interference
3D companion to the 2D wave-interference simulator: two sources with adjustable frequency, amplitude, phase and wavelength create a live displaced surface where the same superposition law shows constructive and destructive zones, beats and nodal regions. Orbit the scene, drag the emitters and an amber probe, and read the local amplitude and interference type.
3D companion to the 2D wave-interference simulator: two sources with adjustable frequency, amplitude, phase and wavelength create a live displaced surface where the same superposition law shows constructive and destructive zones, beats and nodal regions. Orbit the scene, drag the emitters and an amber probe, and read the local amplitude and interference type.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install