Water Wave Propagation: 2D Ripple Tank (FDTD)
2D ripple-tank companion: a finite-difference solver integrates the real 2D wave equation on a grid, with adjustable wave speed, damping and boundary type, a two-point interference mode, and a live energy/amplitude readout.
This 2D companion solves the actual 2D wave equation with a finite-difference time-domain scheme running on a grid, rather than approximating ring waves in a shader: each cell updates from its four neighbours every step, so circular wavefronts, damping and — in two-source mode — genuine interference fringes all emerge from the same local rule real ripple tanks obey. A side panel exposes wave speed, damping, drop amplitude, source pattern and boundary type, with a live readout of elapsed time, peak amplitude, total surface energy and drop count.
2D ripple-tank companion: a finite-difference solver integrates the real 2D wave equation on a grid, with adjustable wave speed, damping and boundary type, a two-point interference mode, and a live energy/amplitude readout.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install