🥽 Stereo VR Optics: 2D Plan and Eye Views
Top-down 2D model of stereoscopic VR rendering: drag objects in depth and see binocular disparity in the left and right eye images, vergence-accommodation conflict, pixel density, motion-to-photon latency error and foveated-rendering cost.
⚙ Under the hood
Top-down 2D model of stereoscopic VR rendering: drag objects in depth and see binocular disparity in the left and right eye images, vergence-accommodation conflict, pixel density, motion-to-photon latency error and foveated-rendering cost.
virtual realitystereoscopybinocular disparitylatencyfoveated renderingoptics
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install