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❄️ Snow Settling Physics - 2D Terminal Speed and Drift of Falling Flakes

2D companion of the snow settling sim: flakes integrated with full Clift-Gauvin sphere drag, wind shear and Ornstein-Uhlenbeck turbulence, terminal speed against diameter for three densities, and checks against the Stokes limit and a time-marched flake.

Physics & Mechanics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
Snow Settling Physics - 2D Terminal Speed and Drift of Falling Flakes ↗ Open standalone
⚙ Under the hood

2D companion of the snow settling sim: flakes integrated with full Clift-Gauvin sphere drag, wind shear and Ornstein-Uhlenbeck turbulence, terminal speed against diameter for three densities, and checks against the Stokes limit and a time-marched flake.

Snow SettlingTerminal VelocityDragStokes Law

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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