Home▸Physics & Mechanics▸Rolling Race: Why the Sphere Always Wins — 2D Incline Section and Acceleration Map

🎱 Rolling Race: Why the Sphere Always Wins — 2D Incline Section and Acceleration Map

2D companion of the rolling race: side view of four bodies on an incline with a no-slip or slipping contact, position and speed plots, and acceleration against radius of gyration, using the same a = g sinθ/(1+k²) model as the 3D page.

Physics & Mechanics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
Rolling Race: Why the Sphere Always Wins — 2D Incline Section and Acceleration Map ↗ Open standalone
⚙ Under the hood

2D companion of the rolling race: side view of four bodies on an incline with a no-slip or slipping contact, position and speed plots, and acceleration against radius of gyration, using the same a = g sinθ/(1+k²) model as the 3D page.

Rolling MotionMoment of InertiaInclineFrictionCanvas 2D

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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