Home▸Physics & Mechanics▸2D Concert Hall Acoustics: Wave Field

🎻 2D Concert Hall Acoustics: Wave Field

Interactive 2D finite-difference model of sound in a concert hall: drag cello, bass and horn sources and a listener, set pitch, dynamics, timing offset and timbre, pick a shoebox, fan or rotunda hall, and watch interference, reflections and a live SPL map.

Physics & Mechanics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-music-music-performance-simulation ↗ Open standalone
⚙ Under the hood

Interactive 2D finite-difference model of sound in a concert hall: drag cello, bass and horn sources and a listener, set pitch, dynamics, timing offset and timbre, pick a shoebox, fan or rotunda hall, and watch interference, reflections and a live SPL map.

acousticsconcert hallwave equationinterferenceFDTDmusic

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

What did you find?

Add reproduction steps (optional)