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Car Physics: Slip-Angle Vehicle Dynamics Lab (2D)

2D top-down companion to the 3D Car Physics simulator: a real nonlinear bicycle model with tire slip angles, a friction-circle grip limit, longitudinal weight transfer and an engine torque/gear curve — drive it yourself with the arrow keys or WASD.

Physics & Mechanics2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-car-physics ↗ Open standalone

A 2D top-down companion to the 3D Car Physics simulator: drive a car built on a real bicycle-model vehicle dynamics engine — tire slip angles, a friction-circle grip limit per axle, longitudinal weight transfer under braking and acceleration, and an engine torque curve through a real gearbox.

⚙ Under the hood

A 2D top-down companion to the 3D Car Physics simulator: drive a car built on a real nonlinear bicycle-model vehicle dynamics engine, with tire slip angles, a friction-circle grip limit per axle, longitudinal weight transfer under braking and acceleration, and an engine torque curve through a real gearbox.

physicsvehicle dynamicstire slip anglefriction circleweight transferbicycle modelengine torque curve2d

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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