Home▸Physics & Mechanics▸Black Hole Lensing — 2D Schwarzschild Light-Ray Deflection, Shadow and Photon Sphere

🕳️ Black Hole Lensing — 2D Schwarzschild Light-Ray Deflection, Shadow and Photon Sphere

2D companion of the black hole lensing simulation: light rays are integrated through the Schwarzschild metric to show deflection, the photon sphere and the shadow, with the deflection-angle curve checked against the weak-field formula.

Physics & Mechanics2DAdvanced60 FPS📱 Mobile-adapted⇄ 3D version
Black Hole Lensing — 2D Schwarzschild Light-Ray Deflection, Shadow and Photon Sphere ↗ Open standalone
⚙ Under the hood

2D companion of the black hole lensing simulation: light rays are integrated through the Schwarzschild metric to show deflection, the photon sphere and the shadow, with the deflection-angle curve checked against the weak-field formula.

Black HoleGravitational LensingGeneral RelativityCanvas 2D

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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