Home▸Optics & Light▸Optical Bench Ray Tracer: Spherical and Chromatic Aberration in Real Glass Lenses

🔍 Optical Bench Ray Tracer: Spherical and Chromatic Aberration in Real Glass Lenses

Trace real rays through spherical glass surfaces with Snell's law on a 3D optical bench: convex, concave and achromatic doublet lenses, a prism spectrum, spot diagrams, longitudinal aberration curves and the diffraction limit.

Optics & Light3DModerate60 FPS📱 Mobile-adapted🟠 Blender
optical-bench-spherical-chromatic-aberration-ray-tracer-lab ↗ Open standalone
⚙ Under the hood

Trace real rays through spherical glass surfaces with Snell's law on a 3D optical bench: convex, concave and achromatic doublet lenses, a prism spectrum, spot diagrams, longitudinal aberration curves and the diffraction limit.

LensRay TracingSpherical AberrationChromatic AberrationDispersionPrismThree.jsBlender

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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