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📡 Radio Interferometer: UV Coverage, Dirty Beam and Earth Rotation Synthesis (2D)

Place three to twelve antennas in a line, a Y, a ring or at random and watch the baselines fill the uv plane as the Earth turns. The synthesized dirty beam, its half-power width, the highest sidelobe and the dirty image of two point sources are computed as a Fourier sum of the visibilities, so you can see when the pair is resolved and when it blurs into one. Fringe nulls, the filled-aperture beam, baseline counting and the uv ellipse are checked numerically, with four in-page numerical checks.

Optics & Light2DModerate60 FPS📱 Mobile-adapted🤖 ChatGPT⇄ 3D version
Radio Interferometer: UV Coverage, Dirty Beam and Earth Rotation Synthesis (2D) ↗ Open standalone
⚙ Under the hood

Place three to twelve antennas in a line, a Y, a ring or at random and watch the baselines fill the uv plane as the Earth turns. The synthesized dirty beam, its half-power width, the highest sidelobe and the dirty image of two point sources are computed as a Fourier sum of the visibilities, so you can see when the pair is resolved and when it blurs into one. Fringe nulls, the filled-aperture beam, baseline counting and the uv ellipse are checked numerically, with four in-page numerical checks.

radio interferometeraperture synthesisuv coveragedirty beambaseline

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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