Fission Chain Reaction Simulator
Interactive nuclear fission chain reaction simulator: a neutron splits a uranium-235 nucleus, releasing new neutrons that can strike neighbouring nuclei. Tune control rods, fuel density and neutron speed to see subcritical, critical and supercritical behaviour.
Nuclear fission releases roughly 200 MeV per event by splitting a heavy uranium-235 nucleus into two lighter fragments plus 2–3 new neutrons. This simulator visualizes the chain reaction those neutrons drive: fire a single seed neutron into a lattice of intact nuclei and watch each fission spawn fresh neutrons that fly outward, some absorbed by control rods, some escaping the core, and some striking a neighbouring nucleus to repeat the process. Adjust control-rod absorption, fuel density and neutron speed to move the reaction between subcritical (k<1, dies out), critical (k=1, self-sustaining) and supercritical (k>1, exponential growth) regimes — the same balance real reactors maintain with automated control rods.
placeholder: fire a neutron into a lattice of uranium-235 nuclei, watch fission chain reactions branch through control rods and fuel density, tune between subcritical, critical and supercritical regimes
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install