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🧪 Undersea Cable Fault: TDR Fault Location & Network Failover (2D)

2D submarine-cable TDR lab: real transmission-line reflection math locates an open, short or partial fault from round-trip pulse timing, while a graph-based routing model reroutes traffic and shows the live latency/throughput hit.

Networks & Graph Theory2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-undersea-cable-fault ↗ Open standalone

This 2D companion turns the 3D submarine-cable scene into a working instrument: real transmission-line reflection math (ρ = (Zf − Z0)/(Zf + Z0)) drives a genuine time-domain-reflectometer trace, so moving the fault-distance, fault-type, velocity-factor or cable-length sliders changes exactly when the reflected step arrives and which way it points — open circuits push the trace up, shorts collapse it to zero, partial faults sit in between. A second panel turns the same fault into a capacity hit on a three-route network graph and greedily reroutes a fixed traffic demand across the surviving paths, reporting the resulting blended latency and unserved-traffic percentage the way a real network-operations team would read a failover event.

⚙ Under the hood

2D submarine-cable TDR lab with real transmission-line reflection math and a graph-based routing model that reroutes traffic around the fault.

time domain reflectometrytransmission linecable fault locationnetwork failoverreflection coefficientsubmarine cable

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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