HomeMedicine & BiophysicsEpidural Stimulation for Stepping Recovery

Epidural Stimulation for Stepping Recovery

Interactive 3D model of epidural spinal cord stimulation for locomotor rehabilitation after spinal cord injury: move the electrode along the lumbosacral cord, tune amplitude and frequency, and watch motor-pool recruitment drive a half-center CPG into alternating flexor/extensor stepping.

Medicine & Biophysics3DAdvanced60 FPS📱 Mobile-adapted⇄ 2D version
spinal-cord-rehabilitation ↗ Open standalone

After a spinal cord injury, the neural circuitry that generates walking rhythm often survives below the lesion — it just loses the excitatory drive normally sent down from the brain. Epidural electrical stimulation (EES) restores enough of that drive to switch the circuit back on. This simulator places a movable electrode array along a 3D model of the lumbosacral spinal cord and lets you tune stimulation amplitude, frequency and rostrocaudal position while a real half-center CPG (Matsuoka oscillator) with Henneman size-principle recruitment decides how much of the flexor and extensor motor pools activate — and whether the resulting output is a fused, alternating step cycle, a choppy low-frequency twitch, or a high-frequency co-contraction that produces no stepping at all.

⚙ Under the hood

Move a virtual epidural electrode along the lumbosacral spinal cord and tune stimulation amplitude, frequency and injury completeness to watch motor-pool recruitment drive a half-center CPG into alternating stepping, choppy twitching, or co-contraction.

spinal cord injuryneurorehabilitationepidural stimulationCPGlocomotionneuroscience

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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