Gift Wrapping: Minimal Surface & Packing Math (3D)
A real 3D box-wrapping and bin-packing simulator: derive the provable minimum-paper formula for wrapping a box with no gaps, watch the net fold onto the box, and pack multiple boxes into a container with a genuine extreme-point heuristic.
Wrapping a box without waste and packing boxes into a container are both real, well-studied geometric optimization problems. This simulator derives the provable minimum-paper formula for a standard no-gap fold and animates the net closing around a real 3D box, then switches to a genuine extreme-point bin-packing heuristic that stacks multiple boxes into a container and reports live utilization — click any placed box to exclude it and see the algorithm adapt.
Derive the real minimum-wrapping-paper formula for a box and watch a genuine extreme-point 3D bin-packing algorithm fit multiple boxes into a container.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install