Fractal Tree Growth (2D)
A real recursive fractal tree grown branch by branch in 2D: each split spawns two children at an adjustable angle and length ratio, with jitter for organic asymmetry and an optional L-system plant mode.
A genuine recursive branching generator drawn on a flat canvas: every branch is computed from real trigonometry and spawns its own children, growing outward over time instead of appearing instantly. Tune the branching angle, length ratio, recursion depth and random jitter to sculpt anything from a sparse sapling to a dense, wind-swayed bush, or switch to the classic Lindenmayer L-system grammar for a botanically different growth mechanism.
A genuine recursive branching generator on a flat canvas: each split spawns two children at an adjustable angle and length ratio, growing outward over real time rather than appearing instantly. Random jitter breaks symmetry for organic shapes, and an optional Lindenmayer L-system mode swaps in classic plant-grammar turtle graphics for a botanically different growth mechanism.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install