Home▸Fluid Dynamics & Aerodynamics▸Tsunami Coastal City Inundation: Wave Height, Depth, Magnitude, Topography, Sea Wall and Evacuation Lab

🌊 Tsunami Coastal City Inundation: Wave Height, Depth, Magnitude, Topography, Sea Wall and Evacuation Lab

Set wave height, ocean depth, earthquake magnitude and coastline, then simulate a tsunami: an ocean wave model feeds a nonlinear shallow-water flood model that wrecks (or spares) a 3D coastal city, with a live map, damage report and evacuation.

Fluid Dynamics & Aerodynamics3DAdvanced60 FPS📱 Mobile-adapted🟠 Blender
tsunami-coastal-city-inundation-wave-height-water-depth-magnitude-topography-bore-runup-sea-wall-evacuation-damage-lab ↗ Open standalone
⚙ Under the hood

Set wave height, ocean depth, earthquake magnitude and coastline, then simulate a tsunami: a linear ocean model feeds a nonlinear shallow-water flood model that overruns a 3D coastal city, with a live map, damage report, sea wall, forest belt and evacuation.

tsunamishallow water equationsinundationrun-upcoastal engineeringevacuationThree.jsWebGLBlender

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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