✈️ 2D Bernoulli's Principle — Airfoil Lift & Pressure Map
Interactive 2D airfoil lift simulator. Watch bent streamlines and a pressure heat-map form around a NACA-style wing as angle of attack, airspeed, thickness and air density change — with live Cl, Cd, lift and stall readouts.
How it works
A symmetric NACA-profile wing — thickness only, no camber — sits in a uniform 2D airstream. Tilting it to a non-zero angle of attack makes the flow speed up over the upper surface and slow down underneath; Bernoulli's equation P + ½ρv² = const converts that speed split directly into a pressure split, and the pressure difference summed over the whole chord is lift.
Lift coefficient follows thin-airfoil theory, CL = 2π·sin(α), up to the modelled stall angle near 15°, after which the curve decays to mimic flow separation — the same physics as the 3D version of this page, reproduced here with a plain 2D canvas pressure heat-map instead of a WebGL shader, plus an independent air-density control so you can see how thin the Martian atmosphere makes lift compared to sea level on Earth.
Interactive 2D airfoil lift simulator built on Bernoulli's equation and thin-airfoil theory. A NACA-style symmetric wing bends the streamlines and shades a pressure heat-map by estimated local pressure; angle of attack, flow speed, thickness and air density are all independently adjustable, with live lift/drag coefficients, lift force, ΔP and a stall warning.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install