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Container Port Crane & Yard Stacking (2D)

A 2D top-down container port: dispatch a quay crane to unload a ship onto a stacking yard, then serve arriving trucks that request specific containers — pulling one out from under others costs extra re-handling crane moves, the same container re-marshalling problem real terminals optimise for.

Engineering & Materials2DModerate60 FPS📱 Mobile-adapted⇄ 3D version
2d-container-port ↗ Open standalone

A top-down container terminal: a quay crane unloads a ship onto a stacking yard while trucks arrive requesting specific containers. Pulling one out from under others costs extra re-handling lifts — the real logistics trade-off behind every yard-planning decision at a container port.

⚙ Under the hood

A 2D companion to the 3D container port: dispatch a quay crane to unload a ship onto a grid of yard stacks, then serve trucks that arrive requesting specific containers. A container buried under others costs extra re-handling crane moves before it can be lifted out — the real yard-planning trade-off container terminals optimise for, shown here as a top-down operations sim instead of a 3D scene.

Container LogisticsYard StackingCrane DispatchRe-handlingSupply ChainPort Operations

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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