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🧪 Pedagogical Classroom Culture Simulation

Interactive 3D model of classroom culture: a grid of student agents whose engagement rises from teacher praise and peer contagion, decays without input, and drops sharply from public correction — watch the room's collective culture form in real time.

Education & Learning Tools2DModerate60 FPS📱 Mobile-adapted💨 Air & Wind
pedagogical-classroom-culture-simulation ↗ Open standalone

This simulation models classroom culture as an agent-based diffusion process: thirty students seated in a grid, each carrying a live engagement value that spreads to seat-neighbors, decays toward neutral without reinforcement, and responds to concrete teacher actions — praise, public correction, and community-building activities. Rather than a scripted mood animation, every seat's color is the direct output of a leaky-integrator differential equation with a nearest-neighbor peer-contagion term, so you can watch enthusiasm ripple outward from a single praised student, or see a public correction chill an entire row. Live readouts track mean engagement, culture cohesion (how uniform the room is versus split into engaged/checked-out cliques), how many students are currently disengaged, and how many correction events have been used — letting you explore, quantitatively, how the balance of reinforcement, peer influence, and decay shapes the overall atmosphere and learning outcomes of a room.

⚙ Under the hood

This simulation explores the dynamics of a classroom culture, demonstrating factors that influence student engagement, learning outcomes, and overall atmosphere within an educational setting.

Classroom CultureSimulation Study

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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