Competency-Based Learning Simulator
Interactive 3D model of mastery-gated progression: a learner advances through competency gates only once practice pushes mastery past a required threshold, instead of on a fixed calendar.
Traditional education paces every student by the calendar; competency-based learning paces each student by demonstrated mastery instead. This simulator models a single learner moving through five competency gates arranged along a path — practice attempts feed a mastery level with diminishing returns, and the learner only steps to the next gate once mastery clears the required threshold. Adjust weekly practice attempts, how rigorous the mastery bar is, and how effectively practice converts into skill to see how quickly — or whether — the learner clears all five competencies.
Interactive 3D model of mastery-gated progression: a learner advances through five competency gates only once practice pushes mastery past a required threshold, instead of on a fixed calendar.
3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install