🧪 Economics Microeconomics Simulation
Interactive 3D microeconomics simulator: adjust income and prices to watch a consumer's utility surface, budget constraint, and the indifference-curve tangency that defines the optimal bundle of two goods.
This simulation renders the core model of consumer choice theory in 3D: a Cobb–Douglas utility surface over two goods, the budget constraint that limits which bundles are affordable, and the tangency condition that pins down the utility-maximizing choice. Adjust income, the two prices, and the preference weight α to watch the optimal bundle — and the shape of the utility surface itself — respond exactly as the underlying algebra predicts.
This simulation demonstrates microeconomic principles, allowing users to explore concepts like consumer choice, market structures, and pricing strategies in a dynamic environment.
2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install