HomeEconomics & Social SystemsCorruption Deterrence: Detection vs. Penalty

Corruption Deterrence: Detection vs. Penalty

Interactive model of a bribery decision as a rational expected-value calculation: tune detection probability and penalty severity independently and watch a live scatter and heatmap show which of hundreds of simulated bribe decisions fall into the rational-corruption zone versus the deterred zone.

Economics & Social Systems2DModerate60 FPS
corruption-deterrence-detection-vs-penalty ↗ Open standalone

Economists model a public official's decision to accept a bribe as a rational expected-value calculation: the certain payoff of the bribe against the expected cost of punishment, itself the product of detection probability and penalty severity. This simulator runs that calculation across a live population of simulated bribe decisions. Two independent sliders — detection probability and penalty severity — each raise the expected cost on their own; a policy heatmap and a live scatter of individual decisions show how raising either lever alone can push the expected corruption rate toward zero, while leaving both low leaves a wide "rational corruption zone" where accepting the bribe is the rational choice.

⚙ Under the hood

Model a public official's bribe decision as a rational expected-value calculation: tune detection probability and penalty severity independently and watch a live scatter and policy heatmap show how either lever alone can drive expected corruption toward zero, while under-investing in both leaves a wide rational-corruption zone.

economicscorruptionbriberygame theoryexpected valuedeterrencepublic policyprincipal-agent

2D · HTML5 Canvas 2D · 60 FPS target · runs fully client-side, no install

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