HomeEcology & Conservation BiologyBarnacle Cyprid Settlement Cue Response

Barnacle Cyprid Settlement Cue Response

Interactive 3D model of barnacle cyprid larvae exploring a settlement surface: they walk the substrate testing biofilm and conspecific chemical cues, slow down and turn more in cue-rich patches (klinokinesis), and cement down according to a real dose-response settlement probability.

Ecology & Conservation Biology3DModerate60 FPS📱 Mobile-adapted⇄ 2D version
barnacle-larval-settlement-cue-response ↗ Open standalone

Before a barnacle glues itself down for life, its cyprid larva spends hours to days walking the substrate on its antennules, sampling chemical cues at every step. This simulator renders that search as area-restricted klinokinesis over a patchy biofilm cue field, layers in the gregariousness effect of already-settled conspecifics, and commits each larva to permanent settlement according to a Hill-function dose-response probability — the same kind of cooperative, threshold-like relationship marine ecologists fit to real settlement-assay data. Watch searching cyprids slow and cluster in cue-rich patches, cement down, and seed further settlement around themselves.

⚙ Under the hood

Watch barnacle cyprid larvae walk a settlement surface, slowing and turning more in cue-rich biofilm patches, and cement down according to a real Hill-function dose-response settlement probability shaped by conspecific gregariousness.

barnaclelarval settlementbiofilm cueklinokinesisgregariousnessmarine ecology

3D · Three.js / WebGL renderer · 60 FPS target · runs fully client-side, no install

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